AI Insights · Timothy · April 2023
Top 5 Educational Games on iOS in Oceania: Q1 2023
Discover the performance of the top 5 educational games on iOS in Oceania during Q1 2023, based on data from Sensor Tower.
In Q1 2023, the top 5 educational games on iOS in Oceania exhibited diverse performance trends in terms of downloads, revenue, and active users. Let's delve into the specifics for each app.
Reading Eggs - Learn to Read from Blake eLearning saw a steady increase in weekly revenue, reaching a peak of around $83K in the final week of February. Weekly downloads experienced a significant rise mid-quarter, peaking at approximately 7.8K in the week of February 27. Active users also showed an upward trend, growing from 23.1K at the start of the quarter to a high of 33.4K in late February, before stabilizing around 29K towards the end of March.
Minecraft Education by Mojang maintained consistent weekly downloads, fluctuating between 4.7K and 5.7K throughout the quarter. Active users remained relatively stable, averaging around 10.7K to 11.6K. Revenue for this app was minimal, with weekly figures hovering around $20 to $40.
Khan Academy Kids from Khan Academy showed a notable spike in weekly downloads in late January, reaching approximately 32.5K. However, this surge was short-lived, and downloads stabilized around 1K to 1.4K in the following weeks. Active users mirrored this trend, peaking at 29.6K at the end of January before settling between 5.5K and 15.6K for the rest of the quarter.
Kiddopia - Kids Learning Games by Kiddopia, Inc. experienced a consistent weekly revenue, peaking at around $16.5K in mid-January and gradually declining to approximately $11K by the end of March. Weekly downloads remained stable, averaging around 2K to 2.4K. Active users hovered around 24.3K to 25.7K throughout the quarter.
Lingokids - Play and Learn from Monkimun Inc saw a gradual increase in weekly downloads, reaching a peak of about 2.4K in early March. Revenue peaked twice, around $11.7K at the end of February and $10.9K in the last week of March. Active users showed a slight upward trend, peaking at 5.9K in early March before stabilizing around 5K.
This data, sourced from Sensor Tower, provides a comprehensive overview of the performance of these top educational games. For more detailed insights, visit Sensor Tower.